package main import "testing" func Test_hand_isPlayer1Win(t *testing.T) { type fields struct { player1 [5]string player2 [5]string } tests := []struct { name string fields fields want bool }{ { "test1", fields{ player1: [5]string{"5H", "5C", "6S", "7S", "KD"}, player2: [5]string{"2C", "3S", "8S", "8D", "TD"}, }, false, }, } for _, tt := range tests { t.Run(tt.name, func(t *testing.T) { ha := hand{ player1: tt.fields.player1, player2: tt.fields.player2, } if got := ha.isPlayer1Win(); got != tt.want { t.Errorf("isPlayer1Win() = %v, want %v", got, tt.want) } }) } }